Programming Reality

Lego of Life

Saul Griffith is an inventor, not many people would have this as their main identification occupation/tag today; but when you read up his profile, he really fits the title of an inventor, basically a scientist who problem-solve through inventions. In one of his talk on, he talks about programming self-assembling systems, very much like creating life itself.

There’s is already what we call biohacking taking place in homes of people, much like the geeks of the 1970s who were assembling computers in their garage. Already, The Economist points out how this parallels the beginnings of the computer age where the geeks had their kits consisting of basic chips for computers.

Going back to mechanical stuff, objects can be ‘programmed’ to build themselves based on sequencing their materials in a certain way like what is shown in the presentation by Saul Griffith. A 3-dimensional object, in this sense, can be defined by a sequence of bits (in a digital sense). Seeing the universe – reality – as a compiler, changes the way we think about our world; it helps us see how everything contains information and how properties of objects are able to convey additional information about things they are interacting with.

Griffith also co-writes Howtoons, cartoons that teaches people how to build/make stuff.

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